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Lecturer(s)
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Tyl Dominik, Mgr.
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Müllerová Veronika, Mgr. Ph.D.
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Course content
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Basic proficiency with a PC (working with files and folders, installing/running software). Own PC or Mac or iPad for working on assignments.
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Learning activities and teaching methods
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Demonstration, Projection (static, dynamic), Grafic and Art Activities
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Learning outcomes
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The aim of the studio is to give students a basic overview of computer graphics and the principles of graphic design work, rather than to train them as professional graphic designers. Students will learn how to work with a brand manual and acquire basic skills in raster and vector graphics, typesetting, and typographic rules. Work will be done using Affinity software. Based on the assignment, students will create a set of graphic outputs for a selected or original brand, such as a business card, flyer, poster, or social media banners.
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Prerequisites
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unspecified
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Assessment methods and criteria
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Final project
- the student will be able to choose the right graphic software according to the work with bitmap, vector or multi-page text - knows the difference between colour spaces - learns the basic division of fonts - prepares print data according to requirements - is familiar with the current possibilities of printing production Recommended resources - reccomending reading - www.font.cz
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Recommended literature
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BLAŽEK, Filip. (2022). Typokniha. UMPRUM.
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Pecina, Martin. (2017). Knihy a typografie. Host.
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SAMARA, Timothy. (2016). Grafický design: základní pravidla a způsoby jejich porušování. Slovart.
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