Course: Computer Graphics

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Course title Computer Graphics
Course code KAG/XPG
Organizational form of instruction Seminary
Level of course Master
Year of study not specified
Semester Summer
Number of ECTS credits 4
Language of instruction Czech
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Lecturer(s)
  • Rachůnek Lukáš, doc. RNDr. Ph.D.
Course content
3D modelling software Blender: - user interface - orientation in space - keyboard and mouse - camera, layers - solids, curves and surfaces - transformations and modifying of objects - light sources - materials - scene background

Learning activities and teaching methods
Lecture, Dialogic Lecture (Discussion, Dialog, Brainstorming)
Learning outcomes
To master the software Blender.
Aplication Apply knowledge of creating and modifying 3D models on computers.
Prerequisites
unspecified

Assessment methods and criteria
Student performance

Creation of a 3D scene.
Recommended literature
  • Gordon Fisher. (2014). Blender 3D Basics. Packt Publishing.
  • Pavel Pokorný. (2009). Blender - Naučte se 3D grafiku. BEN.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester