Lecturer(s)
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Kratochvíl Jiří Jaroslav, Mgr. Ph.D.
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Rachůnek Lukáš, doc. RNDr. Ph.D.
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Course content
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This subject deals with some of the fundamental principles of a technical curve representation in computer graphics (conic sections, cycloid, helix). It is mainly focused on the curves used in technical applications such as Autodesk AutoCAD, DesignCAD, Adobe Illustrator, Blender, which are often implemented in the high school education process. This course covers parametric and implicit forms, power basis forms, Bézier, b-spline, and NURBS curves.
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Learning activities and teaching methods
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unspecified
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Learning outcomes
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The goal is to understand the fundamental principles of mathematical interpretation of a curve and its implication in computer graphics.
Students will be able to construct a mathematical representation of a curve in various forms and understand its implementation in computer graphics.
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Prerequisites
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high school calculus
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Assessment methods and criteria
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unspecified
active participation in seminars, completion of semestral tasks, accomplish written test
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Recommended literature
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LEs Piegl, Wayne Tiller. (1995). The NURBS Book. Springer-Verlag Berlin.
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