Course: Didactic Games in Geography

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Course title Didactic Games in Geography
Course code KGG/QGAM
Organizational form of instruction Lecture + Seminary
Level of course unspecified
Year of study not specified
Semester Winter and summer
Number of ECTS credits 5
Language of instruction English
Status of course unspecified
Form of instruction Face-to-face
Work placements This is not an internship
Recommended optional programme components None
Course availability The course is available to visiting students
Lecturer(s)
  • Šimáček Petr, Mgr. Ph.D.
Course content
1. educational games and competitions 2. typology of educational games 3. creation of games 4. simple educational games 5. interactive multimedia games 6. board games 7. simulation games 8. outdoor games

Learning activities and teaching methods
Demonstration, Activating (Simulations, Games, Dramatization)
  • Semestral Work - 39 hours per semester
  • Attendace - 39 hours per semester
  • Preparation for the Exam - 13 hours per semester
  • Homework for Teaching - 26 hours per semester
Learning outcomes
Lectures are aimed at the theory of didactic games and competitions (definition, typology). Students will be acquainted with different types of didactic games (simple educational games, interactive and multimedia games, board games, simulation games, outdoor games etc.) as well as with advantages and pitfalls of using educational games in the classroom. Students will also learn how to create their own educational games. The course is recommended to students, who want to become teachers.
1. Students will learn how to orient in the theory of didactic games and competitions (definition, typology) 2. Students will learn the advantages and pitfalls of the use of educational games in the classroom 3. Students will learn how to use educational games in teaching geography 4. Students will be able to understand existing educational games, they will be able to use or appropriately adapted these games for specific situations (specific class, year, pupils, environment-study curriculum, etc.) 5. Students will be able to create their own educational games of different types (desktop, simulation etc.).
Prerequisites
Elementary knowledge in general didactics, English language on the communicative level.

Assessment methods and criteria
Mark, Oral exam

Knowledge in general didactics.
Recommended literature
  • Ahlqvist, O. and C. Schlieder. (2018). Geogames and Geoplay. Cham: Springer.
  • Bělík, V. a K. Janiš. (2008). Motivační náměty do výuky zeměpisu. Hradec Králové: Gaudeamus.
  • Hansen Čechová, B. (2006). Nápadník pro rozvoj klíčových kompetencí ve výuce. Praha: www.scio.cz.
  • Nunes da Silva, Christian. (2015). Interactive Digital Games for Geography Teaching and Understanding Geographical Space. Creative Education, 2015, 6, 692-700.


Study plans that include the course
Faculty Study plan (Version) Category of Branch/Specialization Recommended year of study Recommended semester